/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.item;

import com.aionengine.gameserver.model.SkillElement;

import javax.xml.bind.annotation.XmlEnum;

/**
 * @author ATracer
 */
@XmlEnum
public enum ItemAttackType {
    PHYSICAL(false, SkillElement.NONE),
    MAGICAL_EARTH(true, SkillElement.EARTH),
    MAGICAL_WATER(true, SkillElement.WATER),
    MAGICAL_WIND(true, SkillElement.WIND),
    MAGICAL_FIRE(true, SkillElement.FIRE);

    private boolean magic;
    private SkillElement elem;

    private ItemAttackType(boolean magic, SkillElement elem) {
        this.magic = magic;
        this.elem = elem;
    }

    public boolean isMagical() {
        return magic;
    }

    public SkillElement getMagicalElement() {
        return elem;
    }
}
